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- slicesCount : 1,
- // needs to be an odd number between 1 and 15
- // (if you want the limit higher, change the _validate function).
- disperseFactor : 0,
- // each slice will move x pixels left / top (depending on orientation).
- // The middle slice doesn't move.
- // The middle slice's neighbors will move disperseFactor pixels.
- colorHiddenSides : '#222',
- // color of the hidden sides.
- slicesCount : 1,
- // needs to be an odd number between 1 and 15
- // (if you want the limit higher, change the _validate function).
- disperseFactor : 0,
- // each slice will move x pixels left / top (depending on orientation).
- // The middle slice doesn't move.
- // The middle slice's neighbors will move disperseFactor pixels.
- colorHiddenSides : '#222',
- // color of the hidden sides.
- slicesCount : 1,
- // needs to be an odd number between 1 and 15
- // (if you want the limit higher, change the _validate function).
- disperseFactor : 0,
- // each slice will move x pixels left / top (depending on orientation).
- // The middle slice doesn't move.
- // The middle slice's neighbors will move disperseFactor pixels.
- colorHiddenSides : '#222',
- // color of the hidden sides.
- slicesCount : 1,
- // needs to be an odd number between 1 and 15
- // (if you want the limit higher, change the _validate function).
- disperseFactor : 0,
- // each slice will move x pixels left / top (depending on orientation).
- // The middle slice doesn't move.
- // The middle slice's neighbors will move disperseFactor pixels.
- colorHiddenSides : '#222',
- // color of the hidden sides.
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