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  1. slicesCount : 1,
  2. // needs to be an odd number between 1 and 15
  3. // (if you want the limit higher, change the _validate function).

  4. disperseFactor : 0,
  5. // each slice will move x pixels left / top (depending on orientation).
  6. // The middle slice doesn't move.
  7. // The middle slice's neighbors will move disperseFactor pixels.

  8. colorHiddenSides : '#222',
  9. // color of the hidden sides.


  1. slicesCount : 1,
  2. // needs to be an odd number between 1 and 15
  3. // (if you want the limit higher, change the _validate function).

  4. disperseFactor : 0,
  5. // each slice will move x pixels left / top (depending on orientation).
  6. // The middle slice doesn't move.
  7. // The middle slice's neighbors will move disperseFactor pixels.

  8. colorHiddenSides : '#222',
  9. // color of the hidden sides.
  10. slicesCount : 1,
  11. // needs to be an odd number between 1 and 15
  12. // (if you want the limit higher, change the _validate function).

  13. disperseFactor : 0,
  14. // each slice will move x pixels left / top (depending on orientation).
  15. // The middle slice doesn't move.
  16. // The middle slice's neighbors will move disperseFactor pixels.

  17. colorHiddenSides : '#222',
  18. // color of the hidden sides.
  19. slicesCount : 1,
  20. // needs to be an odd number between 1 and 15
  21. // (if you want the limit higher, change the _validate function).

  22. disperseFactor : 0,
  23. // each slice will move x pixels left / top (depending on orientation).
  24. // The middle slice doesn't move.
  25. // The middle slice's neighbors will move disperseFactor pixels.

  26. colorHiddenSides : '#222',
  27. // color of the hidden sides.

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